Thief - Deadly Shadows | PC Game | Genre: Stealth | {266MB}
Thief: Deadly Shadows is a stealth video game where the player takes the role of Garrett, a master thief. It is set in a fantasy/steampunk world resembling a cross between the Late Middle Ages and the Victorian era, with more advanced technologies interspersed.The game begins when Garrett steals a rare opal from a nobleman's castle. After fencing it, he is contacted by Keeper Artemis to steal two Artifacts; The Builder's Chalice and the Jacknall's Paw from their respective peoples, in exchange for access to the Keeper Prophecies. After hearing about a coming Dark Age, Garrett reads about a lost book, the Compendium of Reproach, which supposedly offers information about it.
Garrett manages to steal it, the "Glyph" Key required to open it and the third Artifact, the Kurshok Crown. The Keepers read the Compendium's prophecy, including: "When the progress of time ceases, the evil one will be pointed out for all to see". Not willing to wait, Garrett realizes that the prophecy might be referring to the clocktower in the city being stopped rather than time itself, and so Garrett sabotages its gigantic mechanism, stopping the clock but causing the entire clocktower to collapse, after which it appears to point directly at First Keeper Orland's office.
The Interpreter of the Prophecies; Caduca of the Keepers is found murdered. Orland blames Garrett for it, and fixes a trial where Garrett is "found" guilty. Garrett manages to escape, causing Orland to send the Keeper Enforcers, an elite unit of telepathically-connected assassins, after him. Garrett is contacted by a group of friendly Keepers, mentioning that the clocktower's rubble forms an arrow which points directly at the Keeper Library instead. Orland plans to promote a young girl named Gamall to replace Caduca. Garrett believes that Orland is the "Brethren and Betrayer" mentioned in Keeper prophecy, so he returns to the deserted lower library of the Keeper Compound, and finds a note addressed to him. Garrett then encounters a mysterious old woman, who uses Glyph magic to bring the nearby Keeper statues to life and instructs them to search for Garrett and kill him. The woman vanishes and Garrett eventually escapes the ambush.
Garrett visits Inspector Drept and mentions of the old woman, whom Drept realizes to be the Hag. Drept advises Garrett to search the abandoned Shalebridge Cradle, as that was where Drept first saw the Hag. The Cradle had once been an orphanage, and then an insane asylum. The building was abandoned after a fire broke out, killing all its inhabitants, and became a dark and haunted place. In the attic of the Cradle, Garrett finds a painting and the glowing white sprit of the young girl Gamall, who is actually Lauryl. It beckons Garrett to help her trapped spirit leave the Cradle, by finding her old belongings and removing them from the building. To do this, Garrett returns to the past by entering a cage with a belonging of an asylum patient, taking on his/her appearance. However, Garrett is no longer able to leave, as the Cradle now remembers him. Garrett enters the past as himself and tricks the Cradle into "thinking" that he had committed suicide by jumping out of the highest tower, landing safely outside in the present time. Lauryl's spirit leads Garrett to her secret tomb, which is covered in magical Glyphs left by the Hag, enabling her to use Lauryl appearance. Years ago, the Hag killed Lauryl for the purpose of becoming Interpreter, so she could harness the Glyphs and destroy the Keepers. Garrett washes away the Glyph marks on Lauryl's grave with her own blood. Gamall the Hag, about to become Interpreter in a ceremony, loses her disguise and is revealed to be a hideous monster, and attacks the Keepers, ruins the Library and flees.
* IBM PC or 100% compatible
* Windows 2000 or Windows XP (95/98/ME/NT/VISTA not supported)
* Intel Pentium IV 1.5 GHz (or AMD Athlon XP equivalent)
* 256 MB system memory
* 64 MB video memory, Direct3D 9.0, and Pixel Shader 1.1 (Cards based on the NVIDIA GeForce4 MX chips are not supported)
* 100% DirectSound 9 compatible sound card
* 3GB free hard disk space
* Keyboard and mouse
The recommended system requirements are as above with the following changes:
* CPU: Intel Pentium IV 2.0 GHz (or AMD Athlon XP equivalent)
* MEMORY: 512 MB system memory
* GRAPHICS: 128 MB video memory, Direct3D 9.0, and Pixel Shader 1.1
Please Note: Thief: Deadly Shadows does not support play on laptop computers.
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