Highly Compressed Indigo Prophecy PC Game


          Indigo Prophecy | PC Game | Genre: Adventure | {896MB}

In Indigo Prophecy, New York City is stunned by a series of mysterious murders, all following the same pattern: ordinary people are killing absolute strangers in public areas. Lucas Kane becomes another one of these murderers when he suddenly kills a stranger in a mens bathroom. Covered in blood, Lucas regains consciousness with no recollection as to why he committed murder.Hunted by police, Lucas must uncover the supernatural forces behind his crime before being incarcerated for life.



Indigo Prophecy tells a story that is overwhelming dark and violent. You are, as the central character, Lucas Kane. As just another average guy you suddenly find yourself hallucinating and murdering a complete stranger in the restroom at a New York City diner. Lucas has absolutely no idea as to why he has committed this heinous act and what’s worse, he has no idea why he carved occult type snake symbols into his forearms. You are made aware of all this by watching through Lucas’ eyes in the opening cut-scene. You witness the hallucinations and you watch yourself examine the man in the restroom. Still watching, you violently and repeatedly stab the knife into the stranger, and watch him fall to the ground in a large pool of blood. At this moment the game begins and you, as Lucas Kane, must clean up your tracks and escape the diner without causing a disturbance. Hot on your heels are two NYC police detectives, a buxom Carla Valenti, and a shaft-lookalike Tyler Miles. While playing Indigo Prophecy you will unravel the story behind the strange hallucinations and sudden outbreaks of homicidal violence by playing as all three characters. The story behind Indigo Prophecy takes mystery, murder, the occult, and conventional slasher thrills and blends them all together into a well constructed narrative that is easily superior to the average video game saga.

The uniqueness of the story is found not only in the story itself but also in the quasi choose-your-own-adventure format that the developers chose to provide to you, the player, during various points in the game. The drawback, however, is that the prevailing story and plot don’t change and your decisions only affect the smaller details and sub plots, such as Lucas Kane’s relationship with his ex-girlfriend. Here’s a hint: play the guitar well and show your sensitive side with Tiffany and Lucas will “hit a home run” and enjoy her company for one more night. The most immediate example of the consequences of this unique format occurs during the first scene. There are a number of things you can do to help Lucas cover his tracks at the diner, and if you happen to slip-up the detectives will use it to their advantage. In addition to this characteristic, the decisions you make will also affect your mental health in the game. Interestingly, mental health during the game basically ranges from depressed to neutral, there is no “happy” or “content” available.

System Requirements:-

Operating System: Windows® 98SE/Me/2000/XP
Processor: Pentium® III 800 MHz or faster
Memory: 256 MB RAM
Hard Disk Space: 510 MB Free
Video: 32 MB Hardware T&L-compatible video card*
Sound: Windows® 98SE/Me/2000/XP-compatible sound card
DirectX®: DirectX® version 9.0c (included) or higher

 
 
 
 
 
 

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Back to the Future - Episode 2 PC Game


Back to the Future - Episode 2 | PC Game | Genre: Adventure | {364MB}

A few days ago, the second episode of Telltale’s Back to the Future adventure game became available. We’ve already given our feelings on the first superb installment. Since this is, after all, an episode, much of the game is identical to its predecessor, so this review will be primarily focused on where it differs. Also, if you haven’t played the first episode, there may be spoilers within, so be forewarned.


The game play is much the same as it had been, though there appear to have been some tweaks. For instance, there are now a handful of points in the game where you must drag or direct your point of view in order to take in a full scene and identify the appropriate target. In a game where half of the challenge comes from finding all of the interactive elements in an area, increasing the searchable area to effectively a panorama seems like a natural evolution.

Another shift seems to have come in the form of navigation. There are portions of the game where the camera sticks with your character. The orientation is locked, but as you move it stays with you. I’m not sure if this was an attempt to improve the navigation, which was a little tricky last time, or a way to keep the point of view from revealing certain locations from certain angles. (In a game with time travel, it occasionally becomes necessary to keep the camera from straying too high, too low, or too far in either direction, lest it reveal a future version of the character in a parallel plot thread. More on that later.) Regardless of the motivation, it wasn’t the most efficient decision, leading you to run blindly toward the camera until an opening in a fence lines up with you. This is a minor problem, and one that ceases to be an issue once you are familiar with the layout.

System requirements

    * Operating system: XP Service Pack 3 / Vista / Windows 7 32-bit
    * Processor: 2.0 GHz Pentium 4 or equivalent
    * Memory: 256 MB RAM
    * Hard disk space: 2 GB
    * Video: ATI or NVidia card w/ 256 MB RAM
    * Sound: Direct X 8.1 sound device
    * DirectX®: Direct X 9.0c

 
 
 
 
 

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Animated Wallpapers For Mobile


           Animated mobile wallpapers | 48 GIF | 240x320 | {13МB}


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New Themes & PIC For Nokia s60 cellphones


     Themes For Nokia s60 + PIC | Format .sis & .jpeg | {54MB} 


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